Blue is well known for counterspells, tempo plays, and card draw. It is a colour that is somewhat weak when played on its own, but extremely strong in conjunction with others. The reason for this weakness is because it has few truly top tier creature choices or win conditions.

Top blue spells are Mana Leak, Remand, Spell Snare, Serum Visions, and Cryptic Command. These are all fantastic choices for catapulting you ahead in the game by either refilling your hand or by preventing the opponent from successfully casting spells.

In terms of creatures, blue rewards devotion to a theme. If you want to sling spells, Snapcaster Mage, Delver of Secrets , and Thing in the Ice are the choices for you. If you want dedicated aggression, you are best served by Merfolk, particularly Lord of Atlantis, Master of the Pearl Trident, and Merrow Reejerey , which form a potent aggressive triumvirate that you can supplement with support creatures such as Cursecatcher, Harbinger of the Tides, and Silvergill Adept (not to mention big haymakers like Master of Waves).

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