The ancient planeswalker watched as the enemy hordes gathered, shouting at the gate of his impenetrable fortress. He acted with the detachment of a chess player, defeating the efforts of the opposing forces and sedating them with sleep spells. It felt, to the soldiers and warbosses, that they would never enter the puzzling fortification. Meanwhile, the man on the inside was near his ultimate goal. The people of this world had no idea what was about to take place. Control players let their opponents get away with nothing that they cannot handle. At the height of their power, their opponents will wilt helplessly with the knowledge that every one of their spells would be wasted to counterspells and removal. This is just how the Control player likes it, draining their opponent of energy until they can crush them swiftly. Though some Control decks are vulnerable to the speed of Aggro decks, they specialize against decks that use their early turns playing harmless creatures and enchantment. Control is all about nullifying their opponenfs spells, but they can struggle to get on top if they have to deal with a squad of attacking creatures. How to Win with Control Counterspells are a Control player's best tool for defeating the forces of their enemies. Even a massive creature with plenty of defenses can be targeted by a counterspell, sending it directly to the graveyard or exile. Mana Leak¹ is an inexpensive counterspell that can defeat opponents who struggle to stack up their mana sources. Of course, CounterspelU is an optimal choice in blue decks. For those creatures that a Control player must allow, they can choose to include removal such as Doom Blade³ or Oblivion Ring矢 or to seek global destruction with Supreme Verdicts or Wrath of God^. Cyclonic Rift: is also useful for clearing the battlefield of aggravating permanents. When they can afford to cast the spells, planeswalker spells do a lot to protect a Control player. Jace. the Mind Sculptor* is a powerful tool that helps the player do a lot while drawing attackers away from them. Elspeth, Sun,s Champion9 does a great job of giving the player an instant team of soldiers to protect them and destroys big threats. When a control player is finally ready to destroy their opponents, they must have their wisely chosen card in hand. Aetherling— is a good option for this because it has the ability to protect itself against attacks. Iridescent Angela is a creature that an opponent may struggle to defeat once their hands have been shaved down. magic the gathering proxies mtg proxy proxy mtg cards. email [email protected] if you want to get more details.