{"id":402,"date":"2019-06-13T10:32:01","date_gmt":"2019-06-13T10:32:01","guid":{"rendered":"https:\/\/www.mtgproxyking.com\/?page_id=402"},"modified":"2019-07-15T05:35:23","modified_gmt":"2019-07-15T05:35:23","slug":"testing-your-deck","status":"publish","type":"page","link":"https:\/\/pkmtg.com\/knowledges-about-mtg\/testing-your-deck\/","title":{"rendered":"Testing Your Deck (mtg proxy magic the gathering proxy mtg cards)"},"content":{"rendered":"\n
Mana Curve\n\nA good feature of the deck you choose is to be able to check the deck\u2019s\nmana curve as well as explore the play you find most attractive to you, in\norder to properly test the deck. One can think of mana in the game similar\nto health in a traditional video game\u2014however, this health is how much\nmagical strength (mana) you need in order to be able to impart a spell or\ncreature on your enemy.\n\nThis is where the type of deck and colors you choose in your deck come\ninto account. For the purposes of building a basic desk, one has basic\nlands cards of Plains, Island, Swamp, Mountain and Forest to work with.\nEach of these cards needs a different mana source to be able to power its\nfunctions.\n\nAttack Style\n\nThis is where it\u2019s important to understand your attack style and colored\ncards you fill your deck with. Being able to give yourself the maximum\naccess to mana possible, you increase the chances of your cards working in\nyour favor. Learning how enchantments and mana work is an important\npart of the game that comes with the more practice in gameplay that you\nget.\n\nThrough the process of beginning to test your deck against other players,\nthe ability to understand how mana works and the amount of mana you\nneed shows you your mana curve. In the last paragraph, the idea of mana\nbalance in a deck was explained. The mana curve is where your deck finds\n\nits strength and weaknesses when you build it. Researching how and why mana in used and needed in the cards is an important building block of playing \n \u201cMagic The Gathering\u201d. Online there is a litany of research material for why and how mana will work for individual decks in theory. \n You can even look at a category of cards and find websites that walk \n you through the pros and cons of the cards. These types of search tools can be found by simply typing a phrase like \u201cmagic the gathering card search\u201d\n  into Google (no quotations necessary) and finding a compatible website for you. Strength and Types While you build and find a better understanding \n of the mana in spells, it\u2019s also important to develop a sense of the strength and types of cards that appear on each different color. These types of features \n found on the cards are things from bombs, removals, evasion, attack, defense and aggro and finally, dud cards. Bombs Bomb cards are those that allow for\n the player to do damage to their opponent. Typically these bomb cards are seen as creatures in Limited; however, these cards can be helpful in many battle situations. \n These cards sometimes stand as win conditions in games\u2014an extremely desirable outcome. Removals Removals, unlike bombs adding to a scenario, \n are cards that typically take away a harmful spell or condition. These cards can start from small removals of negative effects to cards that literally can be called \n \u201cboard wipers\u201d that take an eraser and destroy everything in its path. Just as having a weapon can be the game changer, this can be to take away from \n the power of those offensive weapons. Evasion Evasion offers players options, when their opponent has played a card that would typically allow them safety, \n to break barriers and create damage. These cards would allow for a player to trample through an opponents blocked barrier and cause damage when they \n thought they were safe against attack. Maximizing Attacks The attack, defensive and aggro allows the player to come up with a game plan they will use against their opponents. \n The manner of which cards are played, in order to maximize attacks, becomes important in your strategy with these cards. \n The area of expertise on how and why to use these cards comes with practice or even research into some of the online databases for card search. \n Duds Unfortunately, there are sometimes cards in a deck that become duds. These cards are not helpful to one\u2019s deck as they do not bring any \n defensive or offensive spell or creature power. For example, having a \u201cTime to Feed\u00b9\u201d card in your deck that consists of no creatures is not an advantage to the player. \n\nmagic the gathering proxies\n  mtg proxy\n  proxy mtg cards.\n  email ProxyKingmtg@outlook.com if you want to get more details.<\/pre>\n","protected":false},"excerpt":{"rendered":"

Mana Curve A good feature of the deck you choose is to be able to check the deck\u2019s mana curve as well as explore the play you find most attractive to you, in order to properly test the deck. One can think of mana in the game similar to health in a traditional video game\u2014however, … <\/p>\n